
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 | int __cdecl BATTLE_AttributeMsg(int a1, _DWORD *a2, int a3){ int savedregs; // ST10_4 int savedregsa; // ST10_4 int v5; // eax bool v6; // zf bool v7; // sf unsigned __int8 v8; // of int savedregsb; // ST10_4 int v10; // eax int savedregsc; // ST10_4 int v12; // eax bool v13; // zf long double v14; // fst7 long double v15; // fst6 long double v16; // fst7 long double v17; // fst6 int result; // eax __int16 v19; // fps bool v20; // c0 char v21; // c2 bool v22; // c3 int savedregsd; // ST10_4 int v24; // eax int savedregse; // ST10_4 int savedregsf; // ST10_4 int savedregsg; // ST10_4 int savedregsh; // ST10_4 int savedregsi; // ST10_4 int savedregsj; // ST10_4 int savedregsk; // ST10_4 int savedregsl; // ST10_4 int savedregsm; // ST10_4 int savedregsn; // ST10_4 int savedregso; // ST10_4 int savedregsp; // ST10_4 int v37; // eax bool v38; // zf bool v39; // sf unsigned __int8 v40; // of int savedregsq; // ST10_4 int v42; // eax int savedregsr; // ST10_4 int v44; // eax int savedregss; // ST10_4 int v46; // eax int savedregst; // ST10_4 int v48; // eax int savedregsu; // ST10_4 int savedregsv; // ST10_4 int savedregsw; // ST10_4 int savedregsx; // ST10_4 int savedregsy; // ST10_4 int savedregsz; // ST10_4 int savedregsba; // ST10_4 int savedregsbb; // ST10_4 int savedregsbc; // ST10_4 int savedregsbd; // ST10_4 int savedregsbe; // ST10_4 int savedregsbf; // ST10_4 int savedregsbg; // ST10_4 int savedregsbh; // ST10_4 int savedregsbi; // ST10_4 int savedregsbj; // ST10_4 int savedregsbk; // ST10_4 int savedregsbl; // ST10_4 int savedregsbm; // ST10_4 int savedregsbn; // ST10_4 int savedregsbo; // ST10_4 int savedregsbp; // ST10_4 int savedregsbq; // ST10_4 int savedregsbr; // ST10_4 int savedregsbs; // ST10_4 int savedregsbt; // ST10_4 int savedregsbu; // ST10_4 int savedregsbv; // ST10_4 int savedregsbw; // ST10_4 int savedregsbx; // ST10_4 int savedregsby; // ST10_4 int savedregsbz; // ST10_4 int savedregsca; // ST10_4 int savedregscb; // ST10_4 int savedregscc; // ST10_4 int v84; // eax int savedregscd; // ST10_4 int v86; // eax int savedregsce; // ST10_4 int v88; // eax int savedregscf; // ST10_4 int savedregscg; // ST10_4 int savedregsch; // ST10_4 int savedregsci; // ST10_4 long double v93; // fst7 bool v94; // zf int v95; // eax signed int v96; // edx int v97; // ecx _DWORD *v98; // eax savedregs = a3; switch ( ENEMYMSG_getInt() ) { case 0: case 28: goto LABEL_101; case 1: savedregsa = 0; v5 = RAND(); v8 = __OFSUB__(v5, 75); v6 = v5 == 75; v7 = v5 - 75 < 0; goto LABEL_33; case 2: savedregsb = 0; v10 = RAND(); v8 = __OFSUB__(v10, 50); v6 = v10 == 50; v7 = v10 - 50 < 0; goto LABEL_33; case 3: savedregsc = 0; v12 = RAND(); v8 = __OFSUB__(v12, 25); v6 = v12 == 25; v7 = v12 - 25 < 0; goto LABEL_33; case 4: v13 = a2[12] == a2[291]; goto LABEL_97; case 5: v14 = (long double)(signed int)a2[12]; v15 = 0.75 * (long double)(signed int)a2[291]; goto LABEL_11; case 6: v14 = (long double)(signed int)a2[12]; v15 = 0.5 * (long double)(signed int)a2[291]; goto LABEL_11; case 7: v16 = (long double)(signed int)a2[12]; v17 = 0.5 * (long double)(signed int)a2[291]; goto LABEL_14; case 8: v16 = (long double)(signed int)a2[12]; v17 = 0.25 * (long double)(signed int)a2[291]; goto LABEL_14; case 9: v14 = (long double)(signed int)a2[13]; v15 = 0.5 * (long double)(signed int)a2[292];LABEL_11: if ( v14 < v15 ) goto LABEL_12; goto LABEL_101; case 10: v16 = (long double)(signed int)a2[13]; v17 = 0.5 * (long double)(signed int)a2[292];LABEL_14: v20 = v16 < v17; v21 = 0; v22 = v16 == v17; if ( (HIBYTE(v19) & 0x45) != 1 ) goto LABEL_12; goto LABEL_101; case 11: savedregsd = a1; v24 = BATTLE_Ai_Lphalf(); goto LABEL_67; case 12: savedregse = a1; v24 = BATTLE_Ai_Lphalf(); goto LABEL_67; case 13: savedregsf = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 14: savedregsg = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 15: savedregsh = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 16: savedregsi = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 17: savedregsj = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 18: savedregsk = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 19: savedregsl = a1; v13 = BATTLE_Ai_NumberCheck() == 0; goto LABEL_97; case 20: savedregsm = a1; v13 = BATTLE_Ai_NumberCheck() == 1; goto LABEL_97; case 21: savedregsn = a1; v13 = BATTLE_Ai_NumberCheck() == 2; goto LABEL_97; case 22: savedregso = a1; v13 = BATTLE_Ai_NumberCheck() == 10; goto LABEL_97; case 23: savedregsp = a1; v37 = BATTLE_Ai_NumberCheck(); v40 = __OFSUB__(v37, 7); v38 = v37 == 7; v39 = v37 - 7 < 0; goto LABEL_76; case 24: savedregsq = a1; v42 = BATTLE_Ai_NumberCheck(); v40 = __OFSUB__(v42, 4); v38 = v42 == 4; v39 = v42 - 4 < 0; goto LABEL_76; case 25: savedregsr = a1; v44 = BATTLE_Ai_NumberCheck(); v8 = __OFSUB__(v44, 4); v6 = v44 == 4; v7 = v44 - 4 < 0; goto LABEL_33; case 26: savedregss = a1; v46 = BATTLE_Ai_NumberCheck(); v8 = __OFSUB__(v46, 3); v6 = v46 == 3; v7 = v46 - 3 < 0; goto LABEL_33; case 27: savedregst = a1; v48 = BATTLE_Ai_NumberCheck(); v8 = __OFSUB__(v48--, 1); v6 = v48 == 0; v7 = v48 < 0;LABEL_33: if ( !((unsigned __int8)(v7 ^ v8) | v6) ) goto LABEL_12; goto LABEL_101; case 29: savedregsu = a1; v13 = BATTLE_Ai_LevelCheck() == 0; goto LABEL_97; case 30: savedregsv = a1; v13 = BATTLE_Ai_LevelCheck() == 1; goto LABEL_97; case 31: savedregsw = a1; v24 = BATTLE_Ai_LphalfEnemy(); goto LABEL_67; case 32: savedregsx = a1; v24 = BATTLE_Ai_LphalfEnemy(); goto LABEL_67; case 33: savedregsy = a1; v24 = BATTLE_Ai_LphalfEnemy(); goto LABEL_67; case 34: savedregsz = a1; v24 = BATTLE_Ai_LphalfEnemy(); goto LABEL_67; case 35: savedregsba = a1; v24 = BATTLE_Ai_LphalfEnemy(); goto LABEL_67; case 36: savedregsbb = a1; v24 = BATTLE_Ai_Wepon(); goto LABEL_67; case 37: savedregsbc = a1; v13 = BATTLE_Ai_Wepon() == -1; goto LABEL_97; case 38: savedregsbd = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 39: savedregsbe = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 40: savedregsbf = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 41: savedregsbg = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 42: savedregsbh = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 43: savedregsbi = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 44: savedregsbj = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 45: savedregsbk = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 46: savedregsbl = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 47: savedregsbm = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 48: savedregsbn = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 49: savedregsbo = a1; v24 = BATTLE_Ai_Status(); goto LABEL_67; case 50: savedregsbp = a1; v24 = BATTLE_Ai_LpRecovery(); goto LABEL_67; case 51: savedregsbq = a1; v24 = BATTLE_Ai_MagicReflect(); goto LABEL_67; case 52: savedregsbr = a1; v24 = BATTLE_Ai_MagicReflect(); goto LABEL_67; case 53: savedregsbs = a1; v24 = BATTLE_Ai_PhysicsReflect(); goto LABEL_67; case 54: savedregsbt = a1; v24 = BATTLE_Ai_PhysicsReflect(); goto LABEL_67; case 55: savedregsbu = a1; v13 = BATTLE_Ai_OddEven() == 0; goto LABEL_97; case 56: savedregsbv = a1; v13 = BATTLE_Ai_OddEven() == 1; goto LABEL_97; case 57: savedregsbw = a1; v13 = BATTLE_Ai_OddEven() == 3; goto LABEL_97; case 58: v13 = BATTLE_Ai_NowTime() == 0; goto LABEL_97; case 59: v13 = BATTLE_Ai_NowTime() == 2; goto LABEL_97; case 60: savedregsbx = a1; v24 = BATTLE_Ai_PlayerAndPet();LABEL_67: if ( v24 <= 0 ) goto LABEL_12; goto LABEL_101; case 61: savedregsby = a1; v13 = BATTLE_Ai_PlayerAndPet() == -1; goto LABEL_97; case 62: case 63: case 64: case 65: case 66: case 67: case 68: case 69: case 70: case 71: savedregsbz = a1; result = BATTLE_Ai_Being(); goto LABEL_100; case 72: case 73: case 74: case 75: case 76: case 77: case 78: case 79: case 80: case 81: savedregsca = a1; result = BATTLE_Ai_NoBeing(); goto LABEL_100; case 82: savedregscb = a1; v13 = BATTLE_Ai_PlayerNumberCheck() == 1; goto LABEL_97; case 83: savedregscc = a1; v84 = BATTLE_Ai_PlayerNumberCheck(); v40 = __OFSUB__(v84--, 1); v38 = v84 == 0; v39 = v84 < 0; goto LABEL_76; case 84: savedregscd = a1; v86 = BATTLE_Ai_PlayerNumberCheck(); v40 = __OFSUB__(v86, 2); v38 = v86 == 2; v39 = v86 - 2 < 0; goto LABEL_76; case 85: savedregsce = a1; v88 = BATTLE_Ai_PlayerNumberCheck(); v40 = __OFSUB__(v88, 3); v38 = v88 == 3; v39 = v88 - 3 < 0;LABEL_76: if ( (unsigned __int8)(v39 ^ v40) | v38 ) goto LABEL_12; goto LABEL_101; case 86: savedregscf = a1; v13 = BATTLE_Ai_PlayerNumberCheck() == 5; goto LABEL_97; case 87: savedregscg = a1; v13 = BATTLE_Ai_OddEven() == 4; goto LABEL_97; case 88: savedregsch = a1; v13 = BATTLE_Ai_OddEven() == 5; goto LABEL_97; case 89: savedregsci = a1; v13 = BATTLE_Ai_SelectTurn() == 1; goto LABEL_97; case 90: v93 = 0.25; goto LABEL_85; case 91: v93 = 0.15; goto LABEL_85; case 92: v93 = 0.05;LABEL_85: if ( (long double)(signed int)a2[13] >= v93 * (long double)(signed int)a2[292] ) goto LABEL_12; goto LABEL_101; case 93: v94 = *(_DWORD *)(BattleArray + 5188 * a1 + 4 + 2408 * (*(_DWORD *)(BattleArray + 5188 * a1 + 100) ^ 1) + 2512) == 0; goto LABEL_94; case 95: v95 = BattleArray + 5188 * a1 + 2408 * (*(_DWORD *)(BattleArray + 5188 * a1 + 100) ^ 1); v96 = 0; v97 = v95 + 128; if ( a2 != *(_DWORD **)(v95 + 128) ) { v98 = (_DWORD *)(v95 + 128); do { ++v96; v98 += 52; } while ( v96 <= 9 && a2 != (_DWORD *)*v98 ); } if ( v96 > 9 ) goto LABEL_12; v94 = *(_DWORD *)(v97 + 208 * v96 + 192) == 0;LABEL_94: if ( v94 ) goto LABEL_12; goto LABEL_101; case 96: v13 = *(_DWORD *)(BattleArray + 5188 * a1 + 108) == -1;LABEL_97: if ( !v13 ) goto LABEL_12; goto LABEL_101; case 97: result = *(_DWORD *)(BattleArray + 5188 * a1 + 108);LABEL_100: if ( result != -1 )LABEL_101: result = 1; break; default:LABEL_12: result = -1; break; } return result;} |
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